Campaign |
---|
AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
The swish, click, swish, click of a clockwork general's mechanical boots is feared by all non-dwarves. His metallic armor makes him as strong as two men, and he uses his widgets to deadly effect. He is a master of battlefield construction, and stories are told of generals who, having lost their blades, fashion a new weapon out of their armor. Special Notes: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level.
Advances from: | Marshal |
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Advances to: | |
Cost: | 17 |
HP: | 75 |
Movement: | 4 |
XP: | 100 |
Level: | 3 |
Alignment: | neutral |
ID | Clockwork General |
Abilities: | leadership |
clockwork blade blade | 16 - 3 melee |
Resistances: | |
---|---|
blade | 40% |
pierce | 30% |
impact | 20% |
fire | -20% |
cold | -20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 50% |
Coastal Reef | - | 100% |
Deep Water | 100 | 10% |
Flat | 1 | 30% |
Forest | 2 | 30% |
Frozen | 2 | 30% |
Hills | 1 | 50% |
Impassable | 100 | 100% |
Mountains | 2 | 50% |
Mushroom Grove | 2 | 30% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 100 | 50% |